Shogi "The General's Game"

THE INTRODUCTION

Shogi is Japanese chess. The object of the game is to capture the opponent's King.
Shogi is played on a 9-by-9 board. The vertical rows are called files, the horizontal ones ranks or just rows.
Each player has twenty pieces: one King, two Gold Generals, two Silver Generals, two Knights, two Lances, one Rook, one Bishop and nine Pawns.
The player moving up the board and making the first move is referred to as black and his opponent white, although in Shogi sets all pieces have the same colour.
They are differentiated only in direction: pieces pointing away from a player are his. The pieces lie flat on the board and have their Japanese name written on them.

THE MOVES

"White" King (osho / osama)
one step in any direction per move
"Black" King (osho / osama) {jade general}
one step in any direction per move
Gold General (kin)
one step per move any way except diagonally backward   
(as a king but not diagonally backward)
Silver General (gin)
one step per move forwards or diagonally   
(as a king but not sideways or vertically backward)
Knight "honourable horse" (keima)
one step to left or right, and two steps forward  
(the only piece which may jump over other pieces)
Rook "flying chariot" (hisha)
moves vertically or horizontally any distance
Bishop "angle goer" (kaku)
moves diagonally any distance
Lance "fragrant chariot" (yari)
moves forward any distance
Pawn "foot soldier" (fu)
one step forward
Apart from the King and the Gold General all pieces can promote.
After promotion their moves are as follows:
Promoted Silver (nari-gin)
all move as a Gold.
Promoted Knight (nari-kei)
all move as a Gold.
Promoted Lance (nari-kyo)
all move as a Gold.
Promoted Pawn (tokin)
all move as a Gold.
Promoted Rook "dragon king" (ryu-o)
in addition to the moves of the unpromoted Rook can move one step in the diagonal directions. It either moves like a Rook or like a King.
Promoted Bishop "dragon horse" (ryuma)
in addition to the moves of the unpromoted Bishop can move one step horizontally or vertically. It either moves like a Bishop or like a King.

PROMOTION

The three rows furthest away from a player are called the promotion zone.
Apart from the King and the Gold, any piece can be promoted to a more powerful piece when it makes a move completely or partly in the promotion zone.
So, when a piece moves into, out of or fully inside the promotion zone it may be promoted upon completion of its move.
Promotion is optional, provided that the piece still can make a legal move in case it is not promoted: if a Pawn or a Lance move to the last row, or a Knight moves to either of the last two rows, it must be promoted.
In Shogi sets promoting a piece is done by turning this pieceupside down.
Its promoted name is written on its other side.

CAPTURING AND DROPPING PIECES

When one piece moves onto the same square as an opponent's piece, the opponent's piece is captured. All pieces capture in the same way that they move.
Captured pieces become part of the capturer's force.
In a later move, instead of moving a piece on the board, a player may put a piece that he has captured from his opponent back onto the board, in an empty square.
This is called dropping a piece.
Pieces are always dropped unpromoted: ifa promoted piece is captured, it reverts to its unpromoted rank. Pieces may be dropped on any empty square on the board with only three restrictions:

DRAWS

The game of Shogi has very few draws (roughly 1 percent), mainly because of the possibility to drop pieces. Draws cannot be offered and can arise from two situations:

Moves of the Pieces

Board Setup